software, a checksum calculation always shows a difference and the parameter. It's late, so if someone wants to check my math / make a pretty picture with the formula / math markup, please, be my guest. the Master to the Slave: Give me the value of memory location 0x1234. So this works fine and dandy when your malus is a penalty, but what about when you have a bonus? Bonuses are a bit easier - simply divide the cooldown by the bonus %, converted to a decimal.Ĥ / (1+2.05) (from our 205% weight + research bonus) = 1.31 CHEAT ENGINE MEMORY REGION CALCULATOR CHEAT ENGINE CT FILE. Math confirms that this is, in fact, correct: 4 (1.00 + 1.95) = 1 / 11.8!Īdditional bonuses, like rank 2 of the ability, stack additively. Mass Effect 3 Checksum Fixer is a tool to fix after modifying the save game file of Mass Effect 3. Our 5% CDR has a cooldown of 11.8! That's pretty close to the expected! Following our Hypothesis, -200% cooldowns would give a cooldown of 12.00 seconds. Other Values: -1% total CDR: 4.07 0% total CDR: 4.00 200%: Javelin Sniper Rifle and Claymore Shotgun.Īnd here were my numbers. I have 3 setups for Weight Cooldown Bonuses of -200%, 0%, and 200%. I switched my gear to damage or shield bonuses instead, just to be safe. ![]() All testing took place on the Normandy, which meant no power cooldown gear was applied.I still had one of the research options for -5% power cooldown.I respeced Shepard, clearing all skills.I decided to pull some numbers from my finished ME3 playthrough save, my Vanguard. 100% cooldowns means once every 10 seconds, and -200% cooldowns means 15 seconds. Rather than mapping increases / decreases to the base cooldown of the power (where a 100% reduction would be no cooldown), it increases / decreases the number of uses per second.Īssuming a 5 second cooldown at +100% cooldown would be twice every 5 seconds, or 2.5 seconds, and +200% would be 1.67 seconds. ¹ Inverting the hexadecimal number means converting it to binary, flipping the bits, and converting it to hexadecimal again.Mass Effect tracks cooldowns differently than in most games. See the Wikipedia entry for more information. For G-code stored in files on SD cards the checksum is usually omitted. If the checksum is 0xFFFF, as in our case, the IPv4 header is intact. 12.74.1 M104 in Marlin Firmware 12.74.2 M104 in Teacup Firmware 12.74.3 M104.Again, there's a carry count so we add that to the rest to get 0xFFFF: bc ![]() The recipient of the IPv4 packet then creates the checksum of the received header in the same way:
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